- Nov 10, 2008 Lessons for User Experience Consultants from ......
- Apr 29, 2009 The Tesla Model S - Touch-Screen User Experience ......
- Mar 11, 2009 Example of Great Usability at Roundarch...
- Jul 6, 2009 Apple has it's Nikon......
- May 5, 2009 16 Years, what do you get? A Job at Roundarch! ......
- Dec 15, 2009 The Rebirth of the Magazine...
- Mar 18, 2009 Skittles.com, Canary In A Mine or Beacon of Hope?...
- Nov 19, 2009 Examining the User Experience of Sky Harbor's ......
- Jun 29, 2009 Sean Moore Names Two People From Roundarch on His ......
- May 20, 2010 StrataLogica™: Creating Interactive ......
- Jul 14, 2009 Google Technology User Group Chicago Kicks Off...
- Jul 28, 2009 Roundarch Develops Prototype Designed to Help ......
- Jan 19, 2010 User Expectation and the Pleasant Surprise...
- Aug 26, 2009 Roundarch Sponsors American Red Cross Mission: ......
- Feb 4, 2010 On the iPad as the Future...
- Apr 27, 2009 "RIAs beyond the mouse and keyboard" - RIAPalooza ......
- Sep 8, 2009 Iconography - Where Are We Headed?...
- Sep 18, 2009 Roundarch Takes the Field in the American Cancer ......
- Oct 2, 2009 Roundarch and Tesla: Reinventing the Driving ......
- Apr 16, 2010 Business Apps: Not Just Fun and Games...
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- May 6, 2009 Get Ready to Rock at Chicago's Riapalooza...
- May 12, 2009 Party vs. Coding... Adventures at Flash In The ......
- May 13, 2009 Diving into Smart-Phones: Android 1.5 VS. ......
- Mar 3, 2010 Nine Steps to Cloud Nine...
Geoff Cubitt, President and Chief Technology ...
As the consumerization of the enteprise evolves, organizations have a unique opportunity to rethink how they ...
The New Technology Behind Kinect Opens Up Many ...
Roundarch Collaborates with Wilco to Deliver Even ...
Last Month we had the chance to once again work with the Chicago band Wilco on updates to the successful iPhone application. The updates ...
Dave Meeker, Director of Emerging Media and ...
Read the full article at www.crn.com.
About Dave Meeker Dave Meeker has been professionally involved ...
Cloud Patterns – Evolving Strategies
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Jeff Maling, President and Chief Experience ...
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Roundarch Joins Yahoo! Web Analytics Consultant ...
Technical Blog Entry – Get Fewer Warnings ...
The Problem:
When using the square bracket notation to de-reference a property of an object within the mxml, you receive an invalid warning ...
Roundarch Attends Google I/O
Last month we attended the third annual Google I/O 2010 Conference. The conference, held at the Moscone West Center in San Francisco, CA, was the ...
Geoff Cubitt, President and Chief Technology ...
Geoff Cubitt, President and Chief Technology Officer at Roundarch, spoke with Mike Vizard for his blog post on CTOEdge about the future of RIA ...
Roundarch #21 on Crain’s Fast Fifty
Crain’s names Roundarch #21 on Crain’s Fast Fifty. Our five year growth rate of 273% is a direct result ...
Jeff Maling, President and Chief Experience ...
Over the past decade, an information revolution has been shaking the financial world. Just as numerous other ...
Jeff Maling, President and Chief Experience ...
For many service professionals, their connection with cloud computing has been a way to transform internal ...
Roundarch Sponsored Flash & the City ...
Flash and the City was this past weekend, and I have to say, it’s great to have a Flash conference here in New York, you see so many different ...
Jeff Maling, President and Chief Experience ...
Many organizations are looking to redesign their Web sites in 2010. For a lot of these organizations, their ...
Roundarch’s Avis iPhone App Featured in an Apple Spot
ByThe Avis iPhone app that was designed and developed by Roundarch is featured in an Apple television spot.
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Roundarch Developer Pek Pongpaet is a Nighttime Ninja
ByA great article about our in-house ninja. “Daytime Developer, Nighttime Ninja: An Interview with Mortal Kombat’s Mocap Artist”
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ByComing from a background in branding and marketing, I spend a great deal of my time confusing and conflating the concepts of “user experience” and “usability,” often to the dismay of my more learned colleagues. I probably deserve their contempt — what with my slander of their profession and coral polo shirt — but the physical violence is generally unwarranted.
I am regularly reminded of the importance and inherence of the user’s expectations — the consistency of experience and interactivity — and how it can and should manifest throughout thoughtful application design. Beyond those grand efforts of simplifying features and improving interface design, how can we best communicate that experience just around the bend? How can we best rely on expected interactions and, when it’s necessary, attach overt user cues to unexpected ones? And so the bruises multiply.
But I cut my teeth in the land of sizzle, where the unexpected made the user experience, and the most we needed audiences to “get it” was to laugh at the punchline (right before the logo appeared and right after the duck barked). And though brand experiences and application experiences serve different purposes, I wonder if brand experiences have taught us to expect something from applications — just as application experiences have taught us to expect usability from brands.
Perhaps we have begun to expect pleasant surprises — intermittent bits of entertainment to break the monotony — from even our “function-first” applications.
As UX geeks, we often explore playful design and clever interactions as a way of nudging behaviors and deepening engagement. Even dry content is moistened with a bit of rewarding animation or a vaguely human-like conversational tone (Skype thrives as much on charm as it does technology, and everybody loves a 404 error with a little sympathetic spunk.). Unique interaction metaphors further up the ante. Hell, I recently found myself playing with an iPhone app that does unit conversions. UNIT CONVERSIONS.
But I propose that we are entering a time when engaging user experiences (including RIAs and other interfaces) transcends playfulness and, in select-and-increasing instances, toward a series of deliberate pleasant surprises. These pleasant surprises — scraps of media, public recognition, spontaneous games — enhance engagement, encourage exploration and, when metered out in balance with critical functions, improve productivity. That they come in unanticipated forms and at unexpected times encourages users to spend more time at their workstations (or whatever task acts as the trigger), trying to “crack the code” or simply stumble upon the next payoff.
It’s slot machine psychology for the everyday, really: nobody complains when they’re blindsided by reward. Instead, they sit patiently, work diligently, and look forward to it.
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